Some time after releasing the first version of EverGIS Online, we decided to check whether the product turned out the way we wanted. We wanted to see whether it solved the intended tasks, addressed users’ problems, and how convenient it was to use. To do this, we invited several people from each audience segment for UX testing.
We designed tasks for each user segment, reflecting the unique characteristics of their work process. For each segment, we prepared a separate set of tasks that reflected the specifics of that group’s work. While participants were completing the tasks, we closely monitored their actions:
- Where and what kind of challenges do users encounter?
- What was easiest for them?
- Which technical errors occurred?
At the end of the testing session, each participant was asked to complete a questionnaire using the SUS (System Usability Scale) methodology. The average score was 72.7. A score of 68 is considered the lower threshold for good usability, which means we can say that we managed to create a user‑friendly product.